Ho Diec Food Storage
Personal Project | Modeling, Look Development, Lighting and Compositing
Spring 2021 | 3 week project
Ho Diec Food Storage Room is a CG recreation of a 2D concept art by Tian Gan. I am responsible for all CG aspects.
The Ho Diec Tribe is set in a reimagined world of Horizon Zero Dawn created by Tian Gan. While I have never played Horizon Zero Dawn before, I have watched the gameplay and I am an avid lover of open world games. I wanted to convey a lived-in environment and push my abilities to model, texture, light and composite a scene. This project was an opportunity for me to also Maya's fluid system by creating a smoke just like in the concept. Check out the final render and the breakdown video below!
Modeling - Maya and ZBrush
Surfacing and LookDev - Photoshop, Substance Painter, Mari
Lighting and Rendering - Arnold
FX - Maya Fluid System
Compositing - After Effects & Nuke
Programs Used:









Based on a concept by Tian Gan. The Ho Diec tribe is set in a reimagined Horizon Zero Dawn world.
















The Process
Breakdown Video
New Comp WIP
Reference Gathering
I started the project by collecting references for the different modeling styles and also the look I wanted to go for. Since the concept itself was a version of Horizon Zero Dawn reimagined, I knew I wanted to stick to a more semi-realistic style.
. I do not own any of the reference photos.

